ComponentOne Bitmap for UWP
CreateDeviceContextState<T>(CreateDeviceContextStateFlags,FeatureLevel[],FeatureLevel) Method

C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > Device1 Class > CreateDeviceContextState Method : CreateDeviceContextState<T>(CreateDeviceContextStateFlags,FeatureLevel[],FeatureLevel) Method
Creates a context state object that holds all Microsoft Direct3D state and some Direct3D behavior.
Syntax
'Declaration
 
Public Overloads Function CreateDeviceContextState(Of T As ComObject)( _
   ByVal flags As CreateDeviceContextStateFlags, _
   ByVal featureLevelsRef() As FeatureLevel, _
   ByRef chosenFeatureLevelRef As FeatureLevel _
) As DeviceContextState

Parameters

flags
featureLevelsRef
chosenFeatureLevelRef

Type Parameters

T
See Also

Reference

Device1 Class
Device1 Members
Overload List